Commit ae8adcb8 authored by Timo Teräs's avatar Timo Teräs

main/xf86-video-intel: fix build on x86

parent f0acfebf
# Maintainer: Natanael Copa <>
pkgdesc="X.Org driver for Intel cards"
arch="x86 x86_64"
......@@ -14,6 +14,7 @@ makedepends="xorg-server-dev libxi-dev libdrm-dev mesa-dev libxvmc-dev
......@@ -50,4 +51,5 @@ package() {
chmod o-x "$pkgdir"/usr/libexec/xf86-video-intel-backlight-helper
sha512sums="cbf4d46ad1ad5e5587c0f1f620ff534ef0645270517b60056b9f03e83d8216e2f456de46352a06c37c0c46963cc4ed20b71b815b20ec1bf680ff046e535f580f xf86-video-intel-2.99.917.tar.bz2
0fe4e455dcbc4ae6622dca483ef3ddc765c43009fdb0fef82bdaa835a737796a6caf8afa9c6630919f43c977a6f736770c3779f04d8c823da4fc9cee17d16f19 git.patch"
0fe4e455dcbc4ae6622dca483ef3ddc765c43009fdb0fef82bdaa835a737796a6caf8afa9c6630919f43c977a6f736770c3779f04d8c823da4fc9cee17d16f19 git.patch
289930c10ba0278d6dde544311ca4381bdcc046e15b2abf3d17b7eb1a7ab8f54274b40f95fe6143aee5d02cc07aea7560dd1d4e3b0e9deca9f8334a56b287e1b fix-build-on-i686.patch"
From a414d4e24461da1cb4cef8ee910bc57bab360ceb Mon Sep 17 00:00:00 2001
From: Adam Jackson <>
Date: Tue, 6 Mar 2018 12:07:46 -0500
Subject: [PATCH] Fix build on i686
Presumably this only matters for i686 because amd64 implies sse2, but:
BUILDSTDERR: In file included from gen4_vertex.c:34:
BUILDSTDERR: gen4_vertex.c: In function 'emit_vertex':
BUILDSTDERR: sna_render_inline.h:40:26: error: inlining failed in call to always_inline 'vertex_emit_2s': target specific option mismatch
BUILDSTDERR: static force_inline void vertex_emit_2s(struct sna *sna, int16_t x, int16_t y)
BUILDSTDERR: ^~~~~~~~~~~~~~
BUILDSTDERR: gen4_vertex.c:308:25: note: called from here
BUILDSTDERR: #define OUT_VERTEX(x,y) vertex_emit_2s(sna, x,y) /* XXX assert(!too_large(x, y)); */
BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~
BUILDSTDERR: gen4_vertex.c:360:2: note: in expansion of macro 'OUT_VERTEX'
BUILDSTDERR: ^~~~~~~~~~
The bug here appears to be that emit_vertex() is declared 'sse2' but
vertex_emit_2s is merely always_inline. gcc8 decides that since you said
always_inline you need to have explicitly cloned it for every
permutation of targets. Merely saying inline seems to do the job of
cloning vertex_emit_2s as much as necessary.
So to reiterate: if you say always-inline, it won't, but if you just say
maybe inline, it will. Thanks gcc, that's helpful.
- ajax
src/sna/compiler.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/sna/compiler.h b/src/sna/compiler.h
index 3c176a16..bc447c7a 100644
--- a/src/sna/compiler.h
+++ b/src/sna/compiler.h
@@ -32,7 +32,7 @@
#define likely(expr) (__builtin_expect (!!(expr), 1))
#define unlikely(expr) (__builtin_expect (!!(expr), 0))
#define noinline __attribute__((noinline))
-#define force_inline inline __attribute__((always_inline))
+#define force_inline inline
#define fastcall __attribute__((regparm(3)))
#define must_check __attribute__((warn_unused_result))
#define constant __attribute__((const))
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