diff --git a/testing/godot/APKBUILD b/testing/godot/APKBUILD index fadd481d38d588ab0ee49e705be0b52d65e545f6..e60f881600340fbe00c23481b372befa275c852a 100644 --- a/testing/godot/APKBUILD +++ b/testing/godot/APKBUILD @@ -1,12 +1,12 @@ # Contributor: DÃaz Urbaneja Diego <sodomon2@gmail.com> # Maintainer: DÃaz Urbaneja Diego <sodomon2@gmail.com> pkgname=godot -pkgver=3.4.4 -pkgrel=1 +pkgver=3.5 +pkgrel=0 pkgdesc="Multi-platform 2D and 3D game engine" url="https://godotengine.org" license="MIT" -arch="armv7 x86_64" # Other architectures untested +arch="all" # Only armv7 and x86_64 are tested, give other architectures a try makedepends=" alsa-lib-dev bullet-dev @@ -36,49 +36,104 @@ makedepends=" zlib-dev zstd-dev " -subpackages="$pkgname-doc" +depends="ca-certificates-bundle" +subpackages="$pkgname-doc $pkgname-headless $pkgname-templates" source="https://github.com/godotengine/godot/archive/$pkgver-stable/godot-$pkgver-stable.tar.gz no-execinfo.patch " options="!check" # No tests builddir="$srcdir"/godot-"$pkgver"-stable +_sconsflags=" + builtin_bullet=false + builtin_certs=false + builtin_enet=false + builtin_freetype=false + builtin_libogg=false + builtin_libpng=false + builtin_libtheora=false + builtin_libvorbis=false + builtin_libvpx=false + builtin_libwebp=false + builtin_mbedtls=false + builtin_miniupnpc=false + builtin_opus=false + builtin_pcre2=false + builtin_wslay=false + builtin_zlib=false + builtin_zstd=false + system_certs_path=/etc/ssl/cert.pem + " + +case "$CARCH" in + aarch64|x86_64) + makedepends="$makedepends embree-dev" + _sconsflags="$_sconsflags builtin_embree=false" + ;; + *) + # The raycast module requires embree which is enabled on all 64bit + # arches but actually supports only amd64 and arm64. + _sconsflags="$_sconsflags module_raycast_enabled=false" + ;; +esac + +# Thirdparty dependency OpenImage Denoise only supports x86_64. +if [ "$CARCH" != "x86_64" ]; then + _sconsflags="$_sconsflags module_denoise_enabled=false" +fi build() { - scons -j${JOBS:-1} \ - platform=linuxbsd \ - target=release_debug \ - bits=default \ - platform=x11 \ - builtin_bullet=false \ - builtin_enet=false \ - builtin_freetype=false \ - builtin_libogg=false \ - builtin_libpng=false \ - builtin_libtheora=false \ - builtin_libvorbis=false \ - builtin_libvpx=false \ - builtin_libwebp=false \ - builtin_wslay=false \ - builtin_mbedtls=false \ - builtin_miniupnpc=false \ - builtin_opus=false \ - builtin_pcre2=false \ - builtin_zlib=false \ - builtin_zstd=false + # x11 release_debug tools + # headless release_debug tools + # x11 release template + # x11 release_debug template + # server release template + # server release_debug template + for platform in x11 server; do + for target in release release_debug; do + for tools in yes no; do + if [ "$tools" = "yes" ] && [ "$target" = "release" ]; then + continue + fi + scons -j${JOBS:-1} \ + platform=$platform \ + target=$target \ + tools=$tools \ + $_sconsflags + done + done + done } package() { + pkgdesc="$pkgdesc (GUI editor)" install -Dm644 misc/dist/linux/org.godotengine.Godot.desktop \ "$pkgdir"/usr/share/applications/godot.desktop - install -Dm644 icon.svg "$pkgdir"/usr/share/pixmaps/godot.svg - test -f bin/godot.x11.opt.tools.32 && \ - install -D -m755 bin/godot.x11.opt.tools.32 "$pkgdir"/usr/bin/godot - test -f bin/godot.x11.opt.tools.64 && \ - install -D -m755 bin/godot.x11.opt.tools.64 "$pkgdir"/usr/bin/godot - install -D -m644 misc/dist/linux/godot.6 "$pkgdir"/usr/share/man/man6/godot.6 + install -Dm644 icon.png "$pkgdir"/usr/share/icons/hicolor/256x256/apps/godot.png + install -Dm644 icon.svg "$pkgdir"/usr/share/icons/hicolor/scalable/apps/godot.svg + install -Dm644 misc/dist/linux/godot.6 "$pkgdir"/usr/share/man/man6/godot.6 + install -Dm755 bin/godot.x11.opt.tools.[36pr]* "$pkgdir"/usr/bin/godot + install -Dm755 bin/godot_server.x11.opt.tools.[36pr]* "$pkgdir"/usr/bin/godot-headless + install -Dm755 bin/godot.x11.opt.[36pr]* "$pkgdir"/usr/bin/godot-client + install -Dm755 bin/godot.x11.opt.debug.[36pr]* "$pkgdir"/usr/bin/godot-client-debug + install -Dm755 bin/godot_server.x11.opt.[36pr]* "$pkgdir"/usr/bin/godot-server + install -Dm755 bin/godot_server.x11.opt.debug.[36pr]* "$pkgdir"/usr/bin/godot-server-debug +} + +headless() { + pkgdesc="$pkgdesc (headless editor)" + amove usr/bin/godot-headless +} + +# use for packaging games and playing with musl libc or non-x86 CPU +templates() { + pkgdesc="$pkgdesc (client and server)" + amove usr/bin/godot-client + amove usr/bin/godot-client-debug + amove usr/bin/godot-server + amove usr/bin/godot-server-debug } sha512sums=" -bfe6a04569c1a0a1dd8eb98869b22c35207c653fd5ad9e4429568474b27ab745558474dc276e4ba72dadfe4d0781c8651bc58f69a2448a382f57eb2c0ac22ee9 godot-3.4.4-stable.tar.gz +7bb6552792ae53d9b5c8fc07df2984ea0ff2a6f3d8e1416101464bb1a3a727d88ce8facc518c994958f96f34aa3fa6383552ff54c6b9cb2988fd3ad8ad012e6c godot-3.5-stable.tar.gz a3853b7e23b0684e44dbf67c7cbddfa3ea8b1154347a1aa58870d66a213d05bb1ad8b6fdc4106239e0c1a1efcd174b0544ff0d6bbb516a0fe9f516ad2514400b no-execinfo.patch "