1. 11 Sep, 2019 1 commit
  2. 17 Apr, 2019 1 commit
  3. 02 Apr, 2019 1 commit
  4. 12 Nov, 2018 1 commit
  5. 12 Oct, 2018 1 commit
  6. 06 Oct, 2018 1 commit
  7. 13 Aug, 2018 1 commit
  8. 10 Jul, 2018 1 commit
  9. 30 Dec, 2017 1 commit
    • Jakub Jirutka's avatar
      [various]: unify names of licenses according to SPDX · 63f5e7d2
      Jakub Jirutka authored
      This commit updates $license variable in all APKBUILDs to comply with
      short names specified by SPDX version 3.0 [1] where possible. It was
      done using find-and-replace method on substrings inside $license
      Only license names were updated, not "expressions" specifying relation
      between the licenses (e.g. "X and Y", "X or Y", "X and (Y or Z)") or
      exceptions (e.g. "X with exceptions").
      Many licenses have a version or multiple variants, e.g. MPL-2.0,
      BSD-2-Clause, BSD-3-Clause. However, $license in many aports do not
      contain license version or variant. Since there's no way how to infer
      this information just from abuild, it were left without the variant
      suffix or version, i.e. non SPDX compliant.
      GNU licenses (AGPL, GFDL, GPL, LGPL) are especially complicated. They
      exist in two variants: -only (formerly e.g. GPL-2.0) and -or-later
      (formerly e.g. GPL-2.0+). We did not systematically noted distinguish
      between these variants, so GPL-2.0, GPL2, GPLv2 etc. may mean
      GPL-2.0-only or GPL-2.0-or-later. Thus GNU licenses without "+" (e.g.
      GPL2+) were left without the variant suffix, i.e. non SPDX compliant.
      Note: This commit just fixes format of the license names, no
      verification has been done if the specified license information is
      actually correct!
      [1]: https://spdx.org/licenses/
  10. 22 May, 2017 2 commits
  11. 03 May, 2017 1 commit
    • Breno Leitao's avatar
      testing/blender: Disable on ppc64le · 3795f1cf
      Breno Leitao authored
      Disabling the blender build on ppc64le due to the following issue:
       pragma message "We don't know how to use malloc_usable_size on your platform"
      Once we understand what is missing, it should be enabled.
  12. 18 Feb, 2017 1 commit
  13. 07 Feb, 2017 3 commits